Five 1x5

Title: "Ridin' in the Rain [Encore]"

Short Summary

 * The Duel between Koji and Itto is concluded.
 * This chapter foreshadows both the Captivity arc and Itto's Rise and Fall arc.

Featured Duel: Koji "Bullettrain" Fujibayashi vs. Itto Fukunaga
Continues from the previous chapter.

Turn 2: Itto


 * Declares an attack with "Hovercraft Fish". Koji lets it through (Koji's LP: 6500 → 5500).
 * Declares an attack with "Sailboat Fish".
 * Koji activates "Mach Acceleration 1" from his hand to Special Summon his banished "Cheetah" with 500 extra ATK and continue the battle, destroying "Sailboat Fish" (Itto's LP: 8000 → 6900) and drawing 1 card. [Koji chose this one to get rid of because of his troublesome effect]
 * Itto ends his Battle Phase.
 * Sets 2 cards. [Itto is ironically unpleased he had to actually Set a Trap (he was counting on "Sailboat Fish"), while Koji laments he's out of anti-backrow cards]
 * During the End Phase, "Cheetah" is banished again.

[Koji's hand: 2] [Itto's hand: 1]

Turn 3: Koji


 * Note that Itto chooses not to use effects like "Submarine Fish" anymore to avoid giving Koji opportunities to chain.
 * Activates "Fusion Conscription", revealing "P.E.G.A.S.U.S." and adding another "Machimal Horse" to his hand.
 * Activates "Flash Metalmorph", Special Summoning "Machimal Chimera Rocket G.R.Y.P.H.O.N." back and treating it as a Fusion Summon.
 * The effect of "G.R.Y.P.H.O.N." activates, skipping to the Battle Phase and initiating compulsory battles against all of Itto's monsters.
 * Itto activates his face-down "Torrential Attrition", destroying "Submarine Fish" in an attempt to destroy "G.R.Y.P.H.O.N.".
 * Koji activates the effect of "Machimal Greyhound" in his hand, banishing itself and "Machimal Lion" from the GY to protect "G.R.Y.P.H.O.N." (Chain Link 2).
 * "Lion" activates as Chain Link 3.
 * Chain link 3: "Lion" lets Koji draw 1 card ("Mach Acceleration 2").
 * Chain Link 2: "Greyhound" protects "G.R.Y.P.H.O.N.".
 * Chain Link 1: "Attrition" resolves without destroying "G.R.Y.P.H.O.N.".
 * The effects of Itto's "Attrition" and "Submarine Fish" activate.
 * Koji activates "Mach Acceleration 2", adding his banished "Cheeath" and "Lion" to his hand.
 * "Attrition" lets Itto Special Summon "Sailboat Fish" from the GY in Defense Position, while "Submarine Fish" lets him activate "Torrential Resurge", Special Summoning three copies of "Submarine Fish" from the GY - two of which he had sent to the GY previously (Koji's LP: 5500 → 3500).
 * The battle continues. "G.R.Y.P.H.O.N." attacks and destroys a defensive "Sailboat Fish". Next, it attacks and destroys "Hovercraft Fish" (Itto's LP: 6900 → 5600), as well as three "Submarine Fish" (Itto's LP: 5600 → 4900 → 4200 → 3500).
 * As Koji's Battle Phase ends, Itto activates his face-down "Torrential Metalmorph", Special Summoning his five monsters back in Defense Position. He uses two "Submarine Fish" and one "Hovercraft Fish" to Xyz Summon "Submersible War Watercraft - Orcavitator" (Koji's LP: 3500 → 2900).
 * The effect of "Orcavitator" activates, letting him add 1 "Torrential" card to his hand.

[Koji's hand: 3 ("Machimal Horse", "Lion" and "Cheetah")] [Itto's hand: 2]

Turn 4: Itto


 * Normal Summons "Boatercycle Fish".
 * Activates its effect, banishing "Torrential Attrition" in his GY to destroy "Boatercycle Fish" and "G.R.Y.P.H.O.N.".
 * The effect of "Greyhound" protects "G.R.Y.P.H.O.N.".
 * Since "G.R.Y.P.H.O.N." was not destroyed, "Attrition" lets Itto bring "Boatercycle" back.
 * Also since "G.R.Y.P.H.O.N." was not destroyed, Itto activates the effect of "Orcavitator", banishing "G.R.Y.P.H.O.N." face-down (Koji's LP: 2900 → 2400).
 * Declares an attack.
 * Koji activates "Horse" from his hand, banishing it and "Machimal Falcon" from the GY (Chain Link 1).
 * "Falcon" activates as Chain Link 2.
 * Chain Link 2: Koji adds a "Metalmorph" card to his hand.
 * Chain Link 1: "Horse" skips Itto's Battle Phase.
 * Itto enters his Main Phase 2. He Overlays his three remaining monsters to Xyz Summon "Tri-Edge Levia".

[Koji's hand: 3 (a "Metalmorph" card, "Lion" and "Cheetah")] [Itto's hand: 2]

Turn 5: Koji


 * Itto declares he won't do a thing on this turn - which should be enough to bind Koji's arms and leave him vulnerable.
 * Koji activates "Forced Ignition", forcing Itto to activate the effect of his "Tri-Edge Levia". Since Koji controls no monsters, Itto would be forced to use its effect targetting one of his own monsters. [Note: Itto didn't know this card, Koji found out about it recently and just had to buy three copies of it]
 * Itto activates the effect of "Orcavitator" as Chain Link 2, making him able to activate "Swimthrough Skill" as Chain Link 3 to shut down "Forced Ignition" and add another copy to his hand.
 * Koji activates "Hypersonic Metalmorph" as Chain Link 4, fusing "Falcon" and "Horse" to Fusion Summon "Machimal Chimera Turbo P.E.G.A.S.U.S.", while also drawing 1 card.
 * The effect of "P.E.G.A.S.U.S." activates.
 * Koji activates the effect of "Flash Metalmorph", banishing it from his GY to add "Sonic Metalmorph" to his hand.
 * "P.E.G.A.S.U.S." resolves, Special Summoning his banished "Greyhound".
 * Koji uses the 2nd effect of "Forced Ignition", making him able to activate "Sonic Metalmorph"; he fuses the "Greyhound" on his field, "Cheetah" and "Lion" in his hand to Fusion Summon "Machimal Chimera Jet C.E.R.B.E.R.U.S.".
 * Its effect activates, allowing Koji to banish "Lion" from his GY to destroy "Tri-Edge Levia" (Chain Link 1).
 * "Lion" activates as Chain Link 2.
 * Itto activates the effect of "Tri-Edge Levia" as Chain Link 3, detaching 1 Xyz Material in an attempt to negate the effects of "C.E.R.B.E.R.U.S.".
 * Koji activates the effect of "C.E.R.B.E.R.U.S.", changing the order of the Chains.
 * Now, the effect of "C.E.R.B.E.R.U.S." is faster and resolves first (Chain Link 3), destroying "Tri-Edge Levia".
 * The effect of "Tri-Edge Levia" (Chain Link 2) resolves.
 * "Lion" resolves. Koji draws a card. [Koji states that his "C.E.R.B.E.R.U.S." alone was enough for the sub-boss, and now he'll need some extra work for the final boss - "Orcavitator"; as he expected, Itto's 2-card hand now has no monsters, only Traps]

At this point, the duel is interrupted, making it ambiguous who would've won this exchange.

Author's notes: Current status on the moment for the final combo (after Lion's effect resolves)

Koji

-Hand: 1 (card drawn by "Lion")

-GY: "Cheetah", "Greyhound", "Sonic Metalmorph", "Hypersonic Metalmorph", "Mach 1", "Mach 2", "Fusion Conscription")

-Ban: "Lion", "Horse", "Forced Ignition", "Flash Metalmorph"

Featured cards
New cards are in italic.