Five 1x9

Title: A different note might change the whole melody

Written sketch

 * Written sketch

Short Summary

 * Chapters begins with a brief introduction on a mysterious character nicknamed "Mental", before the title page shows up.
 * The Duel between Kazuo and Nishio is concluded.
 * Kazuo's situation is shown alternatively with shots of the "Mental" character.
 * Hanaoka and a mysterious person get involved, in an attempt to aid Kazuo's escape.
 * As he attempts to escape, Kazuo encounters another suspect.

Expanded summary

 * Chapters begins with progressive flashbacks.
 * The first stage shows flashbacks of an old Red, and shows the attack from Silver and a bit of its consequences.
 * The second stage advances a few years, where they create the Cogito technology ("Cogito, ergo sum" they say, as they overcome hardship and grow stronger).
 * The third stage shows Professor Utake working on the Nexus technology, showing it with a very distinct visual effect.
 * Cuts back to the present, with Kazuo decoding his Code Card. It can be noticed that, visually, it resembles the Nexus technology just shown.
 * Upon decoding it, Hanaoka's expression completely changes. She notices that, somehow, she can contact the facility directly through that mysterious card.
 * Kazuo concludes the duel managing a draw. Nishio, however, barely cares for that anymore, and is ready to arrest Kazuo for good.
 * Hanaoka and Agatha get involved to help Kazuo escape.
 * Cuts to a different, confusing scene. This scene foreshadows Rise & Fall, and is happening midway the chaos.
 * Amidst the chaos, a certain character is shown: A.G.
 * Chapter ends with the encounter between Kazuo and A.G.
 * Next chapter begins the Rise & Fall arc, going a little back in time to show what led to those events that happened almost simultaneously to the events of Captivity, with Kazuo's Code Card's activation changing everything.

Featured Duel: Kazuo Abe vs. Nishio
Continues from the previous chapter.

Turn 17: Kazuo


 * Kazuo Decodes "Dead Joker's Teardrop", programming the Spell Configuration: "Dishonest Chamber". "Stone Pillar of the Trinity" is imprisoned inside the chamber.
 * Nishio attempts to activate the effect of "Stone Pillar" to make it become unaffected by opponent's effects this turn, however, Kazuo's Code Card overwrites its effects, rendering it useless.
 * Now, the effect of "Cold Shackles of the Trinity" affects itself and "Searing Rain of the Trinity", making their ATKs 0.
 * Activates "Double Spell", using the effect of Nishio's "Triple Tactics Talent" to take control of "Searing Rain" until the End Phase.
 * Activates "Thunder Crash" to destroy "Searing Rain" (Nishio's LP: 1400 → 1100).
 * Upon its destruction, the effect of "Searing Rain" activates, damaging both players (Kazuo's LP: 1000 → 0) (Nishio's LP: 1100 → 0).

Featured cards
New cards are in italic.