Racing Duels

Racing Duels (空転デュエル Kūten Dyueru) is a modality of Yu-Gi-Oh! present in Nexus.

Similar to Friction, it's played on vehicles, although in this modality, the rules of the game itself are affected by the race.

Rules

 * Inside the Racing Duel match, each card is designated a cost ranging from 0 to 3 based on the card's strength. Forbidden cards are treated as Limited for this format, however, they have the maximum cost.
 * In order to play a card from their hand, the player must pay the corresponding card's cost in Speed Counters.
 * As long as they are racing, players earn Speed Counters at the Standby Phase of each turn. An unmoving player doesn't earn any Speed Counters.
 * The amount of Speed Counters earned is increased by the player's current Speed Ratio, which ranges from 1 to 5 - meaning that the fastest player earns more Speed Counters.
 * The amount of Speed Counters increases as each turn passes, meaning players have less counters in early turns, and more in later turns.
 * Unused Speed Counters stack up.