Cho Hoshino

Cho Hoshino (星野蝶 Hoshino Chō) is a main character of Five. Her epithet is "Wrecking Ball". Despite being an introvert, Cho's speciality is multiplayer Duels thanks to her abilities.

On the character

 * Cho is a quiet observer; she's fragile looking and doesn't talk a lot, but she's pretty tough. She's a martial artist and knows how to fight pretty well (she could practice Muay Thai or another similar art(s)).
 * She's also be very detalist and perceptive, easily being able to read people and also at finding out their weak points (this can work both for her fighting and her dueling).
 * She's often wearing headphones because music soothes her. This trait may lead to Yutoku being the first one to be able to connect with her through the music.

Backstory

 * Cho was an orphan from a very young age. However, she was also outstanding for her mental prowess and fast-learning, making her even receive special treatment with classes and activities.
 * She was eventually adopted during her pre-teens. However, the couple that adopted her was not a happy family, but instead, a couple of criminals who took interest in her potential and wanted to use her for their plots.
 * She was mentally abused, and sometimes even physically hurt, for several months, forced to cooperate with her new "parents". Until one day, she managed a plot to contact the police and ask for help, having the couple arrested and being fred from their abuse.
 * However, the damage and trauma caused Cho to develop a fear of other people, making her have difficulty to interact with others. She also started fighting and honing her skills in an attempt to feel safer.

Deck
Cho runs a Förnimmelse Deck, based on the Rorschach test. Her Deck uses Pendulum monsters whose Scales can be used by both players, with effects that force the opponent to Pendulum Summon as well. These monsters represent the test, making Cho study the opponent's true colors - their deck - and know how to fight it.

After forcing them to bring out their monsters, she uses her "anti-Deck" Link Monsters to counter her opponent's strategy, as well as Trap Cards to ensnare their monsters. She can also uses the effects of the trapped monsters herself, making it so that, in multiplayer matches, the more players involved the more powerful she becomes.

Etymology: Since the Rorschach was created by the Swedish researcher Hermann Rorschach, I tried giving her cards Swedish names.
 * "Förnimmelse" means "perception".
 * The Agents "Ett" and "Tva" are named after "one" and "two". This reflects how the Rorschach test cards are simply called "card I", "card II", etc.
 * The Extra Deck monsters: "Bista" means "aid"/"support" (for the support Link Monsters), while "Svar" means "reponse"/"comeback" (for the counter Link Monsters).

Finally, the Traps are meant to reflect negative emotions that the Rorschach test might expose.